ZBrush、Marmoset Toolbag 使用、『ドレイクソルジャー』のメイキング https://t.co/PYBXQHjraK

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Sculpted on Zbrush , texture is and lighted and rendered on wall lights control panels, yellow pole, lifesaver, trash bag, a gas container, and ceiling lamp is from mega scans) everything else is sculpted on ZBrush.

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Hey I'm the lead Ship and UI Artist for ! Aside from doing ship modeling, and material work myself, I manage the game's Ship, UI and FX teams and outsource partners. I also like to do some composite renders of our models for fun in Marmoset Toolbag.

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Some renders of the male Écorché in higher quality 🦵🦶
The 3D Model is the result of my recent endeavour of studying human anatomy more extensively.
I used as my main tool.
Rendered with

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WIP, more marmoset toolbag 4 stuff

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Some renders of the female Écorché in higher quality 🦵🦶
The 3D Model is the result of my recent endeavour of studying human anatomy more extensively.
I used as my main tool.
Rendered with

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Hi guys, here is my latest work for the year. sculpted in textured in clothe in marvelous designer, hair in 3ds max ornatrix and rendered in 4

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My final for school, and also my first 3D project!🥺 Modeled in 3DS Max, rendered in Marmoset Toolbag😊

Thank you so much again for letting me use your concept art

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Escultura de Samot en tenía ganitas de rehacer a mi querido Samot con mis conocimientos actuales y creo que ha quedado algo bastante resulton!!!

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Nacchin - Original Design by
Modelled in Maya
Textured in Substance Painter
Rendered in Marmoset Toolbag 4

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