画質 高画質

Doing some practice with a low poly character. Flat textures for simplicity. I should have some simple done by tomorrow for him.
Let me go work on his hands now.

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Alper Yenice talked about his Hive Wizard character and discussed his rendering approach using V-Ray in detail:

https://t.co/8c42yx2Dw7

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I thought I'd show a WIP on my next drawing to 3D.
so far so good!

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WIP
Still not sure what to do with the head but am working on it.
still some work ahead.
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The third character for It was very interesting to do it because I have not yet had to rely on living people when sculpting) I like both the actor and his characters. And I'm quite happy with the result.

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The Hunter. This is the first mob in our game. Do you want to know who is he and how he was contaminated? You could read about all of these in main characters’s bestiary.

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自分で衣装のデザイン画描いて、3Dモデリングして、テクスチャ描いて、ウエイト付けした。なんとガラケーでも動くから、ポリゴン数・テクスチャに制限がありまくったけど楽しかった仕事。#衣装デザイン

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Gentleman I 😎

Sculpt /
Modeling /
Rendering /


I hope this work gets your like. 🙏🏻

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Hello! I've been approved for the Sketchfab store My first model for sale is this lovely Victorian Dressing Table. I would love to get some feedback!
https://t.co/1LrEtgkdIe

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I decided to participate too. I haven't shown some models here yet, but I will soon)

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almost done modeling the shoe wheeeee xD

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So after painting my resin Cloud print I decided it's not good enough, went back to the model and ignored any FDM printability to fix up the hair and touch up the face.

Now seeing them side by side, how did I ever think it was okay before?

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Figured out how to make the hair by watching some 3D artists make models for VR Chat.

I feel like the hair mesh can be improved but its alright for now.

next are the clothes and face. maybe actual fingers???

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