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Reposting @charstiles:
...
"I’m teaching an introduction to raymarching workshop tomorrow. We are soso lucky to have @solquemal as our TA tomorrow!
Also also next Friday in @newart.city we are throwing an exhibition to show off some of the AMAZING work workshop participants ...
Dusting off some #Raymarching code for #pico8. Added material colors, specular highlights, soft shadows, and ambient occlusion.
Going deeper into my #raymarching artworks with iterative shapes #GLSL
Getting finally some satisfying progress into my interactive artworks #Raymarching #Webgl
Btw here is the cloud sea shader I worked on. Between a realistic cloud (3d perlin noise) and a stylized one. I lerp between colors depending on depth and density of the raymarch in the noise.
#gamedev #indiedev #madewithunity #unity3d
I've tried some fractals projection on a 3D raymarching rendered object 👀
~ I love the result ! o/
link ~> https://t.co/afMgCDbiCH
#shader #glsl #webgl #creativecoding #ProceduralArt #fractals #raymarching #abstractart #generative
Gacha SSR Effect Raymarching by sayachang_bot
https://t.co/dAwRkElVn1
146 - Daily Shader Sketch.
Decided to revisit my sketch from the other day with a bit more simplicity and definition. Making me feel like raymarching volumes is my next step...
#realtime #glsl #creativecoding #shader #gamedev #madeinphilly #geometric #generativeart
[Phantom Box] 🎧
Ray marching + music is so much fun. Love the look of unexpected results when the audio goes off the rails.
#touchdesigner #creativecoding #producer #raymarching
4/14(日)の #技術書典6 で会社の有志と書いた『KLab Tech Book Vol.4』を頒布します。
私は「第4章 Unity×レイマーチングによる映像制作の実践手法」を担当しました。
お手に取っていただければ嬉しいです!
https://t.co/oSUvK0Nd4r
#技術書典 #Unity3D #raymarching