Hey So here is a project I just finished up to practice my hardsurface in zbrush :)
It was based on a concept from : https://t.co/tWfFBHDypk /
and here are the hires images and stuff if you are curious : https://t.co/6dfktmrXAC

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Tbh I wasn't about to give Pitch an actual face as I wanted some hardsurface in the design but I couldn't keep myself from at least exploring what she might look like. Was going for Asian features with the monolid and the flat nose bridge and would love some feedback on that!

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Test run with Substance Painter, still fairly new to texturing. Decals and weathering refinement to come soon!

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Fusion360でデザインしたオリジナルのミッドシップオープンカーです。
My original MR open car designed with Fusion360

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these bot´s are the reason for the latest scifi/hardsurface sketches

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More exploration sketches on paper of possible bg objects for my mage bots ... I'm not an experienced hardsurface/scifi artist, so this may look odd and senseless 😄

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Body armature part in process.

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HARD SURFACE TECHNIQUES 👇👇
Zbrush Hard Surface Techniques with[$3.20]

Get Tutorial 👉https://t.co/jp5UTmHUE7 [link]

Awesome tutorial by Lance Wilkinson

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Check out the new sketch of the robot bird. This time it's a cassowary. A couple of renders. Details will come later.
            

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Happy to share some work in progress 👽
This will be a sci-fi loop animation👀

I'm really enjoying this one and learning new stuff!🤩

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Hello, I'm Winny and I'm confident enough to say that ! Currently doing a lot of hardsurface design but I'd love to experiment with new subjects as well!

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Learn Hard Surface Concept Sculpting In Zbrush[for $16.00]👇👇
Check Now👉👉https://t.co/sIgs1KopmB

What will you Learn👇👇
-Hard Surface Messy Sculpting
-Clean Sculpting
-Kitbashing
-Posing and Rendering

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