画質 高画質

With our Realistic Glass Shader you have full control over all parameters you could possibly need for creating awesome looking renders. Caustics are still faked because of the Cycles Renderer, but who cares as long as the results are good? https://t.co/qvE2UPcJ7u

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Hi, I do a lot of super stylized 3D work and experiment with flat shaders to get a toon look. Nice to meet you and your work looks great! 😃

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Hey! I'm Ryan, a 3D Environment Artist who loves shaders and textures! I'm soon looking for an internship too!

📬autumnpioneer.com
🖼️https://t.co/KxKvnsuztx

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2D surface shader | the interactions between 2 mio - 8 mio individual cells often leads to surprise | surfing between experience and lack of control.

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Hey, nice but I'm pretty sure you don't need the diffuse shader. or the emit shader in fact. After the shader I wouldn't use any shader actually.

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Just posted a tutorial on the color spread effect! It covers how I created a post-processing effect that draws in world space :) link >>
https://t.co/PWkvxVTRtg

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Processingを使ってランダムな明るさを持つ円を敷き詰めて、
シェーダーグラフのSampleGradientノードで色を付ける遊び

加工前・加工後の画像を付けておきます。

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Processingで描画した絵をShaderGraphに取り込んで、SampleGradientノードで色を付ける遊び

Processingではアルファ値15の直線を15000本描画させてます。

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Got her base colors down! I've been taking my sweet time with this one, trying new things out, letting myself just have lazy days without guilt

I'm gonna try out some toon shaders, which is new and EXCITING. I love the sketchy lines😍

Art by
I hope I do her justice <3

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Rampshaderむずかしい…ちょっとしたビフォー(手修正あり)アフター(今日、なし)です。#b3d

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Arktoon版をStandardShaderでなるべく近づけられるように調整。
やはりStandardShaderよりArktoonのほうがきめ細かくディティールがでてくれてよい。

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some test in marmoset, struggling with their transparency shader.

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Playing with shaders in 3 for foliage in Lydian!

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