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Beauty. Stability. Compatibility. GShade. 02.25.2019
Made for those who want it all; for those who will not compromise, GPOSERS is proud to announce GShade. The only custom ReShade build that supports every imaginable shader and preset.
#GPOSERS #GShade #FinalFantasyXIV #FFXIV
Small 3D things I modeled in the theme of V-day. I used the toon shader that was within Maya! Might model more things with this type of style. :D
Palico (c) Capcom
Moogle (c) Square Enix
Wumpus (c) Discord
[Crusty Lava Lamp]
Using vertex and frag shaders to displace 3D geometry results in the most pleasing textures. Really enjoying the "rough" look of these evolving patterns.
#touchdesigner #creativecoding #generative #shaders
Had fun last night messing around with my buddy Phil Roberts’ (@raidZer0’s) car shaders pack! Check em out here: https://t.co/Vl1dYmt4zG. This dude knows cars like no other and they’re extremely accurate and gorgeous.
A little lightning orb progress. 🙂
#madewithunity #VFX #RealtimeVFX #gamedev #shaderforge #indiedev #unity3d
Adjustable sprite outline shader anyone? I'll make a YouTube tutorial shortly, and make the shader available to use. #madewithunity #gamedev #shadergraph
Different look into a portal/rift thingy.
#madewithunity #VFX #RealtimeVFX #gamedev #shaderforge #indiedev #unity3d
Finally got around to working on a corrupt shader for a monster. This is the color scheme for evil monsters in Portal Tamers. You will be forced to battle these poor corrupt creatures! Can you do it?
#indiedev #gamedev #UnrealEngine #3dmodeling #Blender3d
update: frenden flat man brush can work as a real smooth shader when tilted *__*
Did some 25 minute #shader #coding the other day, no prep, just flowing. #livecoding #shadershowdown #glsl
More test on dithering ! (simple checker dithering)
Shader in Unity based on this fragment shader: https://t.co/kQS6CUuGrU
Model & texture from: https://t.co/zZ1Gk36BFL
#shader #unity
[Ripples]
Distance fields and colorful waves.
#touchdesigner #creativecoding #generative #shaders
So with small tweeks the oil can also become blood & slime.
#madewithunity #VFX #RealtimeVFX #gamedev #shaderforge #indiedev #unity3d
We've been hard at work on the new shader pipeline for #NeverwinterNights: Enhanced Edition that will eventually debut in the new renderer.
Check out an early technical demonstration and let us know your thoughts, custom content creator or otherwise!
https://t.co/aSIf6lKuD5
Waterfall shader updates. #TheWildAtHeart #screenshotsaturday #gamedev