Unity version of the stylized smoke I've done. I've tried to add a bit softer look to it.


41 279

3rd episode of Art Powered Growth featuring
by and team

I experimented to live stream and capture some of the discussed topics in real time with lines and shapes.
Both relaxing and challenging. Here screencap of where I ended up. around 1h realtime.😅

5 60

以前作成したポリゴン2枚でのゴッドレイエフェクト( https://t.co/cY7unz2NGA )を追加。
今回は下側を明るくしてみました。

71 252

Portfolio: „Realtime-Rendering für Innovative Präsentationen“ von https://t.co/ISko8EPOK5

0 0

Silver and Blaze in the Snapcube Real-Time Sonic Fandub is the same energy as Doppio and Diavolo
Here is my proof.

1 13

クロスシミュがいい感じになってきたのでシスター服作ってみた~~!!
あとSpringBoneをGPU化して後ろの髪を一本ごとに計算するようにしてみたらめっちゃふわふわになった…!同時に動かしてもちゃんと60fps出てる!!

275 1039

After a pretty long break, I'm coming back to twitter.
Lots of new stuff to show you, has now tons of new cool features and looks better than ever.
Check this looping simulation of a candle flame running in realtime.

14 130

'Mountainscapes' was my very first attempt at non-abstract with which then sparked all kinds of ideas 🙃
Link: https://t.co/vPrTRqdhvr - Edition of 20 - 3 tez

0 4

If I can get the tech stuff/minting sorted, I'll be putting this up on tomorrow. Looping GLB animated sculpture. Edition of 25. If not tomorrow, then Monday or Tuesday. Video is a realtime preview of me tumbling around the sculpture.

2 16