画質 高画質

Leveling up! WIP. Time to put my personal oc to the test ;v; Majority of the garments will be done straight in ! oh and FUZZY HAIrrrr

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N7 Valkyrie 3D model in the making
I started it 1.5years ago
Let's finish it.

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Rigging test. Almost done xx; i wonder if there’s a better method of painting weights. Felt like we never evolved from an old method.

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The extremely talented is modeling our very own Kremy Lecroux as part of a contest on ArtStation! Original art is by the wonderful . Check out Tom's regular updates as he works on Kremy at:
https://t.co/EHhSBCmKuB

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I used MudBox for the first time today. Once I figured out the basics, the work flow wasn't too hard to pick up.

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That's a structure from that was used for constructing huge vehicles. (...and It's not a slide)

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I'm finally finished!! Based on Thomas Mahon's concept art. Had a lot of fun seeing this come together c:


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A reworked version of my velociraptor model I posted a few days ago.

Retweets, replies and likes are always appreciated.

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I fell in love with M4A1-S. Love how it works in the game and how it sounds. I wanted to practice more with Maya anyway and now I'm working on it. 😚

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This is a concept sketch and model of a train elevator in . It's a huge structure in a canyon and has also some small rooms for workers.

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Here's a rig I just finished! His name is Yaya & he can shapeshift into different enemies he/the player defeats. Textures by !

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使用するソフトによってデフォルトのマテリアルやライティングは様々ですが、形状や作成段階によってもいろいろと変えながら作成していきます(゚∀゚)
基本的はぬるっとしたマテリアルですが、一枚目のようなガサっとしたマテリアルにすると細かいところまでよくわかります✨

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Simple lighting and rig animation test using my new 3D human rigs. Some notable features are heel-roll, IK/FK arm switch, and the new face rig, Looking forward to bringing more animations to you with these rigs!

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UV mapping this, took a really really, REALLY long time.

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