画質 高画質

貼圖應該是畫好了~><
不過剛剛看了一下~又有好多地方想修Orz
不過先這樣好了~等之後放進遊戲套上Shader後再做調整~@@"

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Preview for tomorrow, a nice simple animated shader :)

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(お借りしたもの:ソヲ式日本(ソヲ様)、TrainingStage(茶しゅ様)、ななぷねこメタリックシェーダー(ななぷりん様)、N2+CShader(ぐるみぃ様)..)

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A Collection of сustom shaders for Marmoset to bring more life to your scenes https://t.co/3pJegmdkUp

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A variant on the illustration shader that's using a sketchmap instead of toon thresholding for light. I think it's more charming..

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Watercolor shader in action

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Top tips for loosening up your from Liz Chaderton in this month's issue of Leisure Painter https://t.co/zeAKQuJKwq

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A shader in an illustrative style, keeping everything really flat and colorful. Gotta rig those people next.

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simple cartoon shader for

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Custom vertex streams in Unity's particles means I can now stretch them based on velocity! In shader!

I'm not sorry for this gif. At all.

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UnityChanToonShader2.0のShadingGradeMap調査。専用テクスチャの黒い部分に影が入り易くなる。トゥーン用AOマップみたいなものですかね。法線転写で全体に潰したディテールを手動で復旧~調整する感じで(*´Д`)

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This is a test, not a game.
But the tech might end up in a game

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Real-time music visualizations with by https://t.co/gK6YYksYF5

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Today: messing with shaders and tonemapping more.

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The snow shader I built for the Tölva expansion, based on object normal, scaling, and position.

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